v.53 1/13/2024 Made the lifting competitions more in line with the other boosts to play. They were missed in the initial changes. v.52 11/13/2023 Fixed payday button being clickable when disabled v.51 - 11/13/2023 Based on some feedback, doubled starting energy speed regen to help keep pace with the increased game speed v.50 - 11/12/2023 Added "Pay Day" button to help speed up the game with some active play (100x current money/s per click). It unlocks very quickly and stays unlocked on all subsequent playthroughs. Doubled pre-prestige speed Roughly doubled post-prestige speed Fixed some incorrect values when showing rate of growth per second for some values Added donate button at the top To all the doubters out there - I am indeed Brendan's dad! v.41 - 5/18/2020 added 10 competitions for free with the "Competition Help" upgrade so you don't have to click added a money multiplier to competitions, competitions ^ .001 fixed a bug with lifting prestige upgrades not re-applying properly v.4 - 5/11/2020 trimmed upgrade data out of save to minimize save size added lifting gyms added lifting competition unlock added lifting prestige upgrades tooltips will now update automatically, removed exercise data from stats page as a result fixed bug with 25 influence advertising upgrade not working fixed a Chrome bug with upgrades switching position v.34 - 5/7/2020 fixed stat page formatting for large numbers locked most stats at 1e200 to reduce possible corruption issues resulting from exporting/importing when numbers are at infinity changed trainer focus to turn off if you have no one left to train in that focused area v.33 - 5/6/2020 fixed autobuyers turning back on after prestige v.32 - 5/6/2020 fixed a saving/importing/loading bug that could cause duplicate prestige upgrades that were broken lowered last three gang rival's strength and members 1.5x of the previous isntead of 2x so that gangs are completed sooner in a run v.31 - 5/5/2020 fixed some language on some of the updates to be more clear more tooltips added member tier income per second column and class multiplier to clarify how money is generated minor adjustments to street workout UI modified absorbing enemy gang to happen at 40% of power instead of 30% New global and bodyweight upgrades (early-mid prestige point upgrade options to speed up early game, auto-coffee, auto-absorb) You now get money from absorbing gangs == their current gang members Added a stats page for nerds, let me know if there's anything else special you want to see here A couple of typos, bug fixes Update text for % boost for nutritionists and marketing managers as they get more powerful New 5pt upgrade to focus training on a specific tier Fixed an issue with importing saves into an environment that has newer upgrades Added changelog v.30 - 4/30/2020 Added one view per make video completion regardless of follower count Changed Deload to Open Gym and adjusted UI Added prestige points for global and bodyweight Added upgrade area for prestige global and bodyweight upgrades Added many upgrades for global and bodyweight prestige Added Gym, new upgrades and jobs Added Advertising, new upgrades and jobs Pacing/rebalancing for prestige Added street workout gangs Added confidence points Added importing/exporting saves Added custom art in the left nav Fixed a bug for starting/stopping exercises when you purchase upgrades out of order Updated save paths for production, beta, and local testing to avoid corrupting any production saves for beta testers fixed some language on some of the updates to be more clear more tooltips added member tier income per second column and class multiplier to clarify how money is generated minor adjustments to street workout UI modified absorbing enemy gang to happen at 40% of power instead of 30% v.20 - 4/24/2020 Added tooltips Ability to start/stop exercises to focus your energy Dark mode is now default Fixed extreme slow down in background tab Energy refreshes every 500ms instead of 5s, ultimately the same speed on a new game but faster refreshing (will need to prestige or restart to see the change) Added new header Doubled energy cost of exercises when they upgrade Added growth per second for most things Moved scripts local to prevent issues with new browser features